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000440_owner-lightwave@webcom.com_Tue Jun 27 17:01:34 1995.msg
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Date: Tue, 27 Jun 1995 17:05:06 -0700
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To: lightwave@webcom.com
From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
Subject: Re: Re Morphing
Sender: owner-lightwave@webcom.com
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I will try to do a test on this...There was an article in a LW Pro a lil
while back that had nothing but morphs..if i remember correctle...So, I will
try the morphs along with some others using the cut paste methods...I am
known for having quirky systems and bad luck..so if anyone should be able to
produce a bug consistenly..it will be me :)!...Hmmm that is nothing to be
proud of!
>
>
>On Tue, 27 Jun 1995, paul davies wrote: **NOT TO ADAM CHRYSTIE**
>
>> >>>Earlier version of lightwave would mess up the point order when
copying and
>> >pasting objects. What you want to do is save your object to disk and load
>> >it into other layers to preserve the point order. BTW 4.0 doesn't have this
>> >problem.<<
>>
>> That's funny. I just did a test on PCLW to verify you claim and I had no
>> problem morphing 3 objects created with copy and paste.
>
>This problem has been around for a LONG time and despite Stuart's many
>claims that it has been fixed, the problem is obviously still present!
>
>To avoid aggravation, just import or load the object you want to morph
>and don't use cut-copy/paste at all when making morph targets. If you
>making multiple morph targets, then just save each change you make to the
>morph target and continue to work on that same object, while using
>different filenames each time your safe your changes.
-----------------------------------------------------------
Adam Chrystie adamchry@cats.ucsc.edu
University Of California at Santa Cruz
-----------------------------------------------------------
--
adamchry@cats.ucsc.edu (Adam Ives Chrystie) sent this message.
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